Archive for June, 2010

30th Jun 2010

Mozilla Submits Firefox Home to iPhone App Store


Mozilla has submitted Firefox Home, its first official iPhone app, to Apple’s App Store. It may be the closest thing we ever see to Firefox on the iPhone.

Firefox Home is not like Fennec, the official mobile version of the Firefox browser, currently in pre-alpha for Android. Instead, it is an app that provides users access to their Firefox bookmarks, browsing history, and open tabs. It also has an “Awesome Bar,” which helps you find the websites you frequent the most on your desktop. The app works by hooking up with the Firefox Sync add-on.

We expect Apple to approve Firefox Home without much trouble. After all, Apple approved Opera Mini, and it essentially competes with Safari Mobile as your iPhone’s browser. Firefox Home looks to be a great addition to any heavy Firefox user’s arsenal.

Will you download Firefox Home if and when it comes out on the App Store? Let us know in the comments.


Reviews: Android, App Store, Firefox

More About: Fennec, Firefox, Firefox Home, mozilla

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29th Jun 2010

New Network Design Could Make the Internet 100 Times Faster


A group of MIT researchers has demonstrated a method of network topology that could render the Internet 100 or even 1000 times faster than it is today.

The “magic” behind the concept is to eliminate or reduce the most time-intensive part of data transmission, which involves converting an optical signal into an electrical signal for memory storage. Memory storage is required whenever multiple optical signals arrive at the same router at the same time, requiring said router to convert and store the extra signals coming in until they can be properly processed.

MIT professor Vincent Chan’s concept of “flow switching” obviates the need to convert and store data by converting high-traffic corridors into unidirectional pathways. In other words, a dedicated pathway between two big nodes in New York City and Los Angeles would send optical signals in only one direction, preventing multiple signals from arriving from different directions at once.

This research has been ongoing for the past 20 years, with findings from new computer modeling of flow switching networks showing a potential 100- to 1000-fold speed increase as well as significant power savings. Implementing the plan would be costly, requiring the replacement of large numbers of routers with new, optical-only models.

Still, with the advent and growing popularity of bandwidth-intensive applications like high-definition video streaming, moving to a flow switching network might start to make financial sense for Internet service providers and tech companies.

[img credit: Tecfre]

More About: flow switching, internet, mit, research, routers, technology, topology

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28th Jun 2010

Leaked Slide Deck Details Microsoft’s Plan for Windows 8


The Italian Windows website “Windowsette” somehow managed to get a hold of a super-secret, highly confidential PowerPoint presentation outlining many of Microsoft’s goals and plans for Windows 8. Apparently this sensitive data (complete with UNDER NDA watermarks) was just found sitting around the Internet.

MSFTKitchen has an extensive breakdown and detailed posting of all the slides from within the slide deck. The presentation details many of Microsoft’s thoughts going forward for Windows 8, including the fact that it is taking direct cues from Apple on how to build something customers want to pay for.

While we’ve heard various rumblings about time tables and features of Windows 8, according to the slides, it looks like the internal plan is to have the product to market sometime in 2012. Of course, that could change (see Vista), but from the roadmap presented in the presentation, 2012 looks like the accurate release date.


Facial Recognition, Fast Boot Up and a Windows App Store


There are lots of new ideas being considered for Windows 8, but a few really stood out to us. First is the concept of user accounts being the primary method identifying a user. So instead of just having the traditional, “admin,” “user,” “guest” paradigm, accounts would be customized for individual users in a much more customizable way.

Additionally, Microsoft is looking at integrating facial recognition technologies to log users into computers automatically. According to the slides, Microsoft is also considering connecting Windows accounts to the cloud. This is actually a really cool idea because it means that your preferences, bookmarks, e-mail account info and other data could all follow you from system to system.

If you consider that more and more storage might be done in the cloud, via something like Windows Live SkyDrive, the possibilities are pretty cool, especially if used across ultra-portable devices like tablets.

The presentation also shows that Microsoft is looking at making the startup and boot process of Windows 8 as fast as possible. The idea is to make it as “appliance like” as possible, so that instant-on connectivity is available.

Finally, one of the most interesting new developments is that of the Windows App Store. Now, you could make a joke and say that that already exists as the software aisle of any major electronics store, but the concept of having a way to discover new applications online and to get them from a trusted repository is actually not a bad idea.

For desktop operating systems, the idea of a central software repository is not new. Package management tools like APT and PackageKit have been a part of the Linux world for years. In fact, Microsoft has tried to do this to some degree with the Windows Marketplace and Zune Marketplace. Looking at the slides, the Windows App Store will be a much broader strategy with a much more Apple-like approach.

For instance, there is discussion about a “Windows Reset” feature that would back up a users files and reformat the system in case of some sort of system problem. Upon reinstallation, apps purchased from the App Store could be reinstalled and applications not from the App Store would be listed for a users convenience.


Trying to Bring the Smartphone Experience to the Desktop


Looking at many of the broader trends posited for Windows 8, we couldn’t help but notice how many similarities exist between current smartphone solutions and paradigms and with what Windows 8 might end up becoming.

The idea of keeping user profile data backed up to the cloud and being portable is something that Google is doing with great success on Android. To a lesser extent, Apple is doing this on the iPhone and iPad with MobileMe and iTunes accounts.

Furthermore, the big focus on quick startups and shutdowns and being “more appliance like” seems to describe the kind of experience that we have on our smartphones and iPad devices today. Since a broader part of the Windows 8 strategy seems to be all about being on many different device types, this makes sense, but it also sounds like Microsoft is trying to bring this sort of experience to the regular desktop.

Of course, the Windows App Store is almost a recreation of the mobile app store paradigm. While an app store is probably less needed for Windows than any other Operating System, having a curated, searchable database of software programs, filled with user reviews and the ability to re-download and re-install on demand is still a compelling feature, provided of course that software can still be found and installed more traditionally.


Future of the Desktop?


Two weeks ago, Farhad Manjoo wrote an editorial for Slate entitled, Flight of the Desktops. In it, he made the argument that desktop computers (ie, NOT laptops but main desktop machines) will continue to lose relevancy over the next five years. This isn’t the same argument that a Google executive made back in March (that argument was that smartphones would replace desktops in three years time), but it hints at the same trend, which is, if our mobile devices become more powerful and our data becomes more accessible, for many people, conventional desktop machines will only be needed for certain tasks. If you don’t need to do one of those tasks, a desktop computer may eventually end up irrelevant.

Manjoo got a lot of pushback for his post, but in the wake of 3 million iPads and booming iPhone and Android sales, I’m more open to his opinion than I was even four months ago. While I think Google’s prediction of an operating-system free world (in the traditional Windows sense) is extremely premature, three’s no doubt that the way we use and interact with our content is changing. The definition of computing itself is changing too.

For that reason, many of the slides in the Windows 8 presentation make a lot of sense. Now, how many of these ideas are deliverable and how many can be integrated across a broad set of different devices remains to be seen, but if the traditional computer operating system could take on many of the qualities of a smartphone operating system, that would be a very interesting future.

What do you think of the slides for Windows 8? What do you think about the shifting of the desktop to becoming more mobile-esque? Let us know!


Reviews: Android, App Store, Google, Linux, MobileMe, Windows

More About: future, microsoft, operating systems, software, Windows, Windows 8

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27th Jun 2010

“LittleBigPlanet 2″: Play, Create and Share DIY Games [PREVIEW]


When we first wrote about LittleBigPlanet 2 for the PlayStation 3, we knew the pitch — you play, create and share your own home-made video games using robust but easy tools. But it wasn’t until we played the game at the E3 conference in Los Angeles that we got the full picture.

LittleBigPlanet 2’s crazy, accessible gameplay is designed for new players as much as it is for old, but it’s basically a familiar experience for anyone who’s played the first game. That said, it differs in two important ways.

First, it allows you to create radically different kinds of gaming experiences, whereas the first game only allowed for the creation of Mario-like platform jumping gameplay. It also greatly expands the social and sharing features found in the first game, adding search, web-based profile pages and friend activity feeds.


Make Any Kind of Game You Want


Now you can create something other than a Super Mario Bros. or Sonic the Hedgehog-type platform jumping game. LittleBigPlanet 2 offers vehicles, storytelling tools and other features that allow creative gamers to make much more sophisticated games in many different genres.

We played a few games made with the tools. One was a bumper-kart competition in which the objective was to push other players (either online or in the same room on the same screen) off the edge using booster rockets. It was a fun bit of mayhem, and it reminded us of something you’d find in a family party game like Mario Party for the Wii.

Another was a side-scrolling deathmatch. The new creation tools let you throw helmets into the game for players to wear, and you can apply any properties you want to them. In this case, the helmets shot rockets that obliterated other players.

Even the traditional platform jumping levels are made more interesting with cutscenes that have voice-overs and camera angles.

Finally, LittleBigPlanet 2 works with the new, Wii remote-like PlayStation Move controllers. We played a short demo in which one player pointed the Move controller at the screen to drag obstacles out of the way of another player controlling his character with a normal PS3 controller.


LBP.me and the Activity Feed


LittleBigPlanet 2 works a little bit like a YouTube for games, if YouTube more prominently featured a Facebook-like activity feed of your friends’ activity.

Each time a gamer friend plays or creates a game or level, it pops up in your feed. You can opt to play his or her level, or even join him or her in whatever activity he or she is doing at that moment. Alternatively, you can just search by keyword for levels that you want to try out.

When you like a level or game you come across, you can share it (ratings and all) with your friends just like you might share a cool link on your social network of choice.

This all takes place in the game, of course, but the other big addition besides the activity feed is LBP.me, a social website that hosts a personal profile for each user, including references to your creations and activities as they occur.

If you see something you’re interested in while you’re killing time on the site at the office, you can flag that level or game to pop up when you turn on your PS3 at home.

These new sharing and discovery features join the already web-inspired tagging system from the first game to make it easy to find user-generated content that you’d have fun playing.


Impressions


The game feels a lot like the first LittleBigPlanet in that it’s like the bass guitar. It’s very easy to pick up and play, but there are layers of sophistication that aren’t apparent when you’re first starting out. We didn’t get to play with the creation tools, but the regular gameplay was frenetic and accessible for any audience.

Most of the brilliant ideas are going to come out of the community of users who opt to create original content on their own using the provided tools, though we were told by a rep from LittleBigPlanet 2’s development studio that there are already select users working with the tools so there will be some good stuff to play at launch.

The social features and discovery tools will help solve the biggest problem with LittleBigPlanet: difficulty finding the diamonds in the rough. If you haven’t played the first game, though, we’ll recommend trying this one out anyway, if only because all two million user-created levels from the original library are playable in LittleBigPlanet 2, and it will be easier to pick them out now.

The game will go on sale exclusively for the PlayStation 3 game console shortly before the onset of the holiday season this year.


Reviews: Facebook, YouTube, mario

More About: e3, E3 2010, gaming, hands-on, lbp.me, littlebigplanet 2, media molecule, playstation 3, preview, PS3, social gaming, sony, video games

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26th Jun 2010

HOW TO: Organize A Successful Meetup


This post originally appeared on the American Express OPEN Forum, where Mashable regularly contributes articles about leveraging social media and technology in small business.

Gathering friends, followers and “likers” online can only take you so far in the world of networking. Organizing a Meetup is a great way to move your virtual network to a tangible territory.

Quite simply, a Meetup is a planned event where like-minded people meet and typically chat over cocktails and listen to a guest speaker. Organizing one of these events is an excellent way to establish yourself or your business as a “go-to” person in your industry.

Yet it is easier said than done. Anyone who has ever tried to organize a dinner with just a small group of friends knows that preparation is the key to any successful event. Meetups require planning, and given that you want to make a good impression you should take your time to make sure everything goes smoothly.


1. Why Your Meetup?


First, consider why you want to organize a Meetup. Do your research and find out what groups are already meeting, and decided what your Meetup could bring to your industry. Sign up on Meetup’s website and create a personal profile to see what the scene is like already. Search for terms that pertain to your field, and decide on what is missing so you can position your Meetup to satisfy that void.

Next, you need to craft a clear lead statement that explains exactly what your Meetup is about. Break it down so that people will understand what type of conversations you hope to develop.


2. Create a Meetup Group



Meetup’s services make it easy to get the group rolling. Create your group, and choose your location, the group’s name, headline and your lead statement describing what the group is all about. Pick a theme for your group’s page; you can choose from several templates or create your own.

The next step is important. Pick up to 15 topics that describe what your group is targeting. Picking the right keywords is how you’ll find the right members for your group. Meetup’s site offers some good suggestions and shows you how many groups already exist under each umbrella topic.

Then pick a pricing plan. Meetup is free to join, but if you want to actually start a group, pricing will run as low as $12 a month. With more than 6.5 million people signed up and over 60,000 groups formed it’s the simplest way to organize a group and reach out to the most people.

Now that you have created the group, you’re officially the “organizer.” 72 hours after you have created the group the site sends out an alert blast to everyone who has listed the topics or keywords you choose to categorize the group, and invites them to join.

If you have contacts who aren’t members of the site but that you know you’d want to attend, send off a personalized e-mail informing them of your new group. You can also tweet the link to your group’s page so your Twitter followers get the message as well.


3. Grow Membership


Don’t rush to create an event right away says Yuli Ziv, who organizes the Meetups for her group Fashion 2.0 and is the co-founder of My It Things and Style Coalition. Ziv’s group has more than 1,000 members, and she has organized 20 Meetups since 2008. She advises that you wait for the membership to grow before you announce your first event.

Once you decide to put a Meetup event on the calendar make sure you announce it and give yourself some time to promote the event so that people can RSVP.


4. Format


Meetups don’t have to adhere to one format. Most include networking over cocktails and often feature a panel discussion or guest speak and Q and A session from the audience. If it’s you’re first event, you may want to try something more informal.

Julia Kaganskiy organizes the 1,300 member strong Arts, Culture and Technology group. A former social media strategist and community manager for an entertainment agency, and current Digital Learning department intern at the MoMA, Kaganskiy held her first meet up nearly two years ago as a way to meet people in the specific communities she wanted to work in.

For her first event, Kaganskiy says she ran more of relaxed gathering because she wanted to get a feeling for who would come out. “I wanted to see what fields people were in and find out what they were really interested in. I worked the room and got a sense of what kinds of questions people wanted to explore.”

Fourteen Meetups later, Kaganskiy now creates each event with a different theme or topic and invites top industry leaders as guest speakers. Sometimes she’ll invite a few speakers to speak for 30 minutes or she’ll invite four or five guests with a variety of viewpoints to each speak for 10 minutes. Either way, the goal is to get the conversation flowing.


5. Venue


Once you decide what you’ll be doing at the event, you need to tell people where to actually meet. Finding a venue to hold your event can be the most difficult part. Depending on where you live there may be more or less available space. The key is, and both Kaganskiy and Ziv agree, is to find somewhere for free.

“Find a bar on a Monday or Tuesday, and most places will be thrilled to have you. If it’s a low traffic area they’ll be more than happy to have you bring in 50 people for a couple of hours,” says Kaganskiy.

Once you have space set there is always the question of if you’ll have enough. In places like New York City, space is often an issue.

As Fashion 2.0 has grown in membership, Ziv says that they have outgrown the venues where past events have taken place. To avoid turning people away, Ziv suggests capping the number of people admitted if there is enough interest. “Some events are better in an intimate setting,” she says. “A big event doesn’t mean a great event. It could be 30 people and be just as relevant and interesting as one with 100.”

Once you have established yourself as a group, Ziv suggests making a wait list if too many people RSVP to your event. “It can make people more excited. It means it’s a special event and people want to be a part of it. This way you can encourage people to RSVP early,” she says.


6. Day of the Meetup


For everything to run smoothly, it’s important that you do some last-minute preparation before your group meets. Call the venue to confirm, and make sure they have all the equipment you need (microphones, speakers, screens). If you’re bringing your own supplies, make sure the venue knows that ahead of time and confirm that you’ll be their early to set up.

If you’re in a private room at a bar or restaurant, try to make sure that the staff know who you are and that they’ll communicate to arriving guests where the event is being held.

On the day of, don’t forget your Sharpie pens, name tags, and the RSVP list. Have someone besides yourself man the door, so you can take care of last-minute needs. If you decide not to cap your admission number, make sure to have a sign-in sheet so you can get everyone’s contact information.


7. Sponsorships



Initial Meetups tend to be low-key affairs, but once you’ve organized a few and keep gaining members, sponsorship is a great way to make your Meetup more professional and enjoyable, while taking the costs off your hands.

Getting sponsored can happen in different ways. Fashion 2.0 was lucky enough to find some of its sponsors within some of its own members according to Ziv. “We have executives in the group and it’s to their benefit to tell their companies about a relevant group with great people who they would want to reach out to.”

The benefits of being sponsored mean that Fashion 2.0 can afford a bigger venue and host events with an open bar, which definitely attracts people. “It really takes it to the next level and makes it a serious event. The fashion industry has high standards and people expect a big production,” she says.

Another way to find a sponsor is through Meetup’s website. Three years ago the website noticed that groups were starting to get sponsored by local businesses.

“Running groups were sponsored by the neighborhood running store, and we saw that there was an opportunity for big brands to come in and support these groups,” said Cindy Laning, the account manager for Meetup sponsors. Since organizers pay to use the site, Meetup is committed to supporting the success of each group, and found that groups grow, on average, 7% faster with a sponsor.

Laning explained that organizers have the option of whether or not they would be interested in sponsorship, and Meetup reaches out to groups who they think would benefit from working with, including dozens of top brands like Columbia Sports, Dove, Vitamin Water, Equinox, Blackberry, Huggies and Microsoft.

“The point is to get as many groups sponsored as possible. We reach out to the group and act as the middleman between them and the brand.”

According to Laning, Meetup has a 75% opt-in rate for sponsorship, which insures that brands are welcomed into the community. “We get qualitative feedback; brands come in and they recognize these communities by financing them or with other things. The groups are so grateful for that support, that when it comes time to make a purchase decision they are likely to use the brand that has been helping them out. It’s a pay it forward mentality.”


8. The Future


Once you’ve organized your first Meetup, start thinking about the next. Talk to people to find out what will keep bringing them back, and try to come up with innovative ideas that will place you where you want to be in your industry: a connected, relevant contributor.

“Running the Meetup was the single most important move I’ve made in my professional career thus far,” said Kaganskiy. “It positioned me at the center of this community that I was just making my way into. It allowed me to create my own networking opportunities. Because I’m creating a public service by organizing these events, I’ve gain a lot of respect.”


9. Keep Connected



The event may be over, but your work is far from done. Now that you’ve met all these new people, it’s your job to stay connected with them via your group’s Meetup page, but also through other social media platforms. Follow your members on Twitter and Facebook. Keep your community buzzing. Was there a controversial question that generated a lot of discussion? Tweet it after the event and keep people thinking about you so that they can’t wait for the next event. For example, John Hyland and Anthony Quintano of the NYC DSLR Meetup, keep up with their members via Twitter to keep conversation rolling before, during and after their Meetups.

At Fashion 2.0 there is a whole conversation on Twitter in addition to the event. Ziv says members all follow and support each other, and foster new discussions.

Kaganskiy uses her personal Twitter account to promote the group and says that following up with members on other networking sites really helps to cement the relationships. She reflects, “I was an outsider looking in. Now I have friends at every major museum in the city, and it is because I maintained those connections I made at the Meetups.”

Have you organized a Meetup in your community? Add your own tips on organizing a successful Meetup in the comments below.

For more Business coverage:


More business resources from Mashable:


- HOW TO: Improve B2B Sales Productivity with Social Media
- 13 Essential Social Media Lessons for B2B Marketers from the Masters
- 10 Essential Social Media Tools for B2B Marketers
- HOW TO: Build A Twitter Strategy for Your Business
- Why Small Businesses Shouldn’t Take Social Media for Granted

Image courtesy of iStockphoto, iofoto

More About: business, meeting, meetup, networking, social networking


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25th Jun 2010

The New Digg: First Impressions


Ever since the new version of Digg was announced three months ago, it has undergone a lot of revisions and caused a lot of turmoil. In that time, Kevin Rose replaced Jay Adelson as CEO, reportedly unhappy with the direction Adelson was taking the company and the product.

The New Digg is almost here though, and we have access to the preview. We’ve been playing around with the new interface and its many features, and we’ve compared them against both the “old” Digg and other platforms such as Twitter and Facebook.

Here are our first impressions of the New Digg:


Digg Has a Suggested Users List


When you first log onto the New Digg (New.Digg.com), you’re presented with a couple screens. The first one is Digg’s version of the suggested users list — a hand-picked list of people and companies to follow on Digg. The list includes everyone from Kevin Rose to The New York Times to Mashable, and it categorizes their accounts based on topic area.

Twitter spurred a lot of growth and created a small set of power accounts with its suggested user list (SUL) — at least until this year’s changes. Still, these types of lists help new users get started, and acquiring fresh users is something Digg needs to do.

Even if this hand-picked version of the SUL isn’t sustainable, it should give the company a boost in terms of new user engagement and retention.


Adding Content Is Much Easier


One of the first things that struck us when we finally got to the new Digg homepage was the prominence of the “Digg It” option. It looks and feels like the Facebook Publisher box. Whenever you enter in a link, it imports the title, finds images from the link, and lets gives you write a description and choose a topic. After that, all you have to do is click “Digg It,” and the link is broadcast to the Digg universe.

There are some other nice features about the new publishing box. For example, if you put in a link for a story that’s already been submitted, it will alert you to the fact and display the Digg information for that specific link, complete with sharing tools and a Digg button. It’s also a ubiquitous box: you will find it on many of the other pages in the New Digg.

Clearly, Digg is placing an emphasis on getting people to add more content and articles to the social news hub. As we’ve reported before, there is an option in the New Digg to link your RSS feed to your Digg account and auto-submit your posts for the community’s consideration.


Discovering Content


Content discovery has changed in the new version of Digg. There are two tabs on the top left of the interface: My News and Top News My News is the default homepage for all users. Unlike the current version of Digg, where content bubbles up from the overall community, the new version focuses on content coming from your friends and followers.

The new homepage no longer shows who submitted a story, but instead focuses on which of your friends dugg it. Even the sidebar focuses on how many of the people you follow have dugg a story, rather than whether or not a friend of your submitted it.

We welcome the change. It democratizes the site a bit more by reducing the need for publisher to hit the front page of Digg in order to generate any traffic. We saw content with between 16 and 150 Diggs on our personalized feed of news.

However, long-time Digg users don’t have to worry. “Top News” is just like the current version of Digg, focusing on the top content from the collective Digg community. You can even sort top content by day, week, or month. There seems to be a minimum Digg count to appear on the week or month Top News charts though, as we only saw three news items between the two tabs.


Interface


The overhaul not only focused on the algorithms and content discovery, but also on the interface itself. It’s definitely faster, cleaner, and more social. In our tests, we found it incredibly simple to navigate and a pleasure on the eyes. Unlike the last version of Digg, this is something that new users can quickly pick up and understand.

It’s not perfect, though. Search still needs some work. For example, we found the exact same content from Mashable when we tried to resort by “Most Recent” or “Best Match.” Hopefully this is a small bug that will quickly be resolved.

Overall though, the New Digg is a remarkable improvement over its predecessor. It keeps much of the old look and feel of Digg, while giving it a much-needed refresh and emphasis on the social graph. Expect the new version to launch for all users very soon.

More About: digg, mashable, New Digg

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24th Jun 2010

HOW TO: Use iMovie for iPhone


iMovie for iPhone is the official Apple application that lets iPhone users record and edit high-definition video to publish directly to YouTube or send via MMS and e-mail.

The application, available for $4.99 [iTunes link], is simple to use and yet surprisingly feature-rich for something on a mobile device.

Experienced video editors will have no problem picking up iMovie for iPhone 4. In fact, after a little practice and fidgeting around with the settings, even novice video editors like myself can create a polished video of various clips, music and pics in about 10 minutes.

Here’s how to create your own iMovie masterpiece.


Getting Started


iMovie for iPhone is a meaty app, which means the download process will take longer than a typical application download. Once installed, simply open the application and do as instructed, “Tap + to start a new project.”

After you start a new project, you’ll be asked to select a theme and be given the option to toggle theme music on or off. Apple gives you five themes to choose from — Modern, Bright, Travel, Playful, News. Don’t worry too much about choosing your theme; you can always change it during the editing process by clicking on the settings icon next to the Timeline.

Each new project you create is autosaved as you work, so you don’t need to worry about constantly saving. Also, while working on a project, you can return to your saved projects by selecting the Projects View button (it looks like a starred folder) to return to the Projects window. Projects are represented by a single thumbnail image.

iMovie for iPhone works in landscape or portrait mode, and there are only four primary buttons that you need to be concerned with. The button in the upper left-hand corner is the Projects View button — clicking this will return you to the Projects window. The button in the upper right-hand corner is the Play/Pause button. Position the bottom slider along the red line as desired, and click Play or Pause to watch or stop your clip from that position.

The bottom half of the display is dedicated to adding content to your video machination. In the lower left-hand corner is the Media Library button; tap this to add existing video, audio or photos from your iPhone 4 library. In the lower right-hand corner is the Camera button; select this to record video from within iMovie and add it to your timeline.


The Timeline


Perhaps the trickiest element of the app is the timeline bar at the bottom of the display. Video editors will automatically recognize what to do here, but for users new to video editing it might be a tad daunting at first. Fear not — the Timeline is actually quite simple to use. Simply position the red marker anywhere along the slider to add new content from your media library in that spot.

You can drag-and-drop photos and video clips to rearrange them, or drag them out of the timeline to delete them altogether.

The theme you choose can be accompanied by its companion musical composition or you can add a new track from your own library by selecting the Media Library button. Music selection is visible via the green bar below the photo and video content snippets. Unfortunately, you can only include one audio track per clip, although sound will fade in and out depending on whether or not you have audio toggled “on” for your video clips.


Editing Photos and Clips


After adding photos and videos to your timeline, you can edit them to your liking.

To edit a photo, just select one from your project timeline and two yellow lines will appear on either side of the photo in the timeline. Drag these markers to reduce the duration the photo is shown in your movie. You can also drag the photo in the preview screen to reposition it, or pinch it to zoom in and out.

For videos, trimming clips involves exactly the same process, but other editing features function slightly differently. Double tap the clip to pull up the Clip Settings menu (as pictured above). Here you can add a title and adjust when it shows up in the clip, specify clip location, and turn clip audio on or off. You can also delete the clip from this menu as well.

Transitions are automatically included between the media files in your Timeline. The transitions add continuity to the overall piece and you can edit or remove effects by double-tapping on the transitions button sandwiched between each clip or photo.


Exporting Your Movie


Once you’re satisfied with your work of video art, the final step is to export your movie to your iPhone’s camera roll. Return to the Projects window using the Projects View button and click the export icon. You’ll then have the option to export a medium, large or HD version of the clip.

Now that your film is in your camera roll, you can upload it to YouTube, or send it to friends and family via SMS or e-mail. That’s it! Now go pat yourself on the back for a job well done.

Just in case you a need a little inspiration, below is an example of what I was able to concoct in about 15 minutes.


Reviews: YouTube, news, video

More About: apple, imovie, imovie for iphone, iphone 4, iphone app

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23rd Jun 2010

Ad News and Views from Around the Web

World record traffic for World Cup; Cannes-do’s and don’ts; Mac lovers make the best Mac lovers, and more

World Cup traffic Goooooal!!!
World Cup is still only in its second week but it has already broken all records in terms of online traffic and tweets, according to GigaOm, averaging more than 3,000 tweets per second and making up 27% of Web traffic during working hours. Now get back to work.

Tweeting the heck out of Cannes
Yahoo_Tatt_2If you’re not following our intrepid reporter, Jeff Sweat, at the Cannes Lions Advertising Festival on Twitter, you should be. He’s doing the lion’s share of work there. To follow the full monty from Cannes on Twitter, use the hashtag, #canneslions.

Cannes-tempt
Speaking of Cannes, even at a love-fest as loving at the Cannes Lions Advertising Festival, bad hullabaloo cannot be avoided. So says AdAge, which notes a note of controversy in the winner of Nokia’s “Critic’s Choice Award” contest. Some are saying the winning entry, a Forrest Gump-inspired video was lifted from a previous campaign of a similar nature. Ain’t none of our business. We just report the news, which is kind of like a box of chocolates.

And, sorry, as long as we’re on the subject of Cannes, we just can’t help reposting this lame joke.

Mac people vs. PC people in dating
Anyone who has ever been on an online-arranged date will tell you horror stories. This one was just out of prison. That one was 50-pounds lighter in the profile photo. What about—gasp!—my prospect was a PC user?! Yes, it’s true. People really do get that bent over operating systems and hardware. Luckily, for Mac-only types, there’s now an online dating site just for you, named Cupidtino, after Apple’s home town, Cupertino, Calif. Now everyone say, “awe!”

Just how much is a Facebook fan worth?
Not as much as touted, says BNET’s Jim Edwards. “Consumers don’t become fans of brands and then, having been persuaded by the charm of the advertiser’s Facebook page, go out and start buying more burgers or soda,” he sasy. “They become fans after they’ve already developed their brand loyalty.” Citing several studies, Edwards comes to the conclusion that the average value of each FB user is about $3 per year.

Think you got paid search covered? Think again
While in-house paid search programs are on the rise (81% percent this year over 78% last year, according to a report by Econsultancy and SEMPO), Michael Flanagan, former CEO of TMP Directional Marketing, isn’t so sure that handling paid search in-house is such a bright idea. Most companies, he says, just aren’t equipped to do their own SEM.

— Michael Mattis

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22nd Jun 2010

iPhone 4 Units Arrive Early [VIDEO]

Earlier today, we reported that iPhone 4 units were shipping out to customers a day early; well, they’ve already arrived at the addresses of some customers. Twitter and Facebook are abuzz with reports of new iPhone 4 owners unboxing and trying out their precious new toys a whole two days early.

Check out this photo of Sam Altman, CEO and co-founder of Loopt, on the right.

Loyal Moses has also posted some video taken with his iPhone 4, uploaded to YouTube in 720p, which you can check out below.

Have you received your iPhone 4 yet? If so, let us know what you think of the new device in the comments.


Video



Close-Up


[img credit: Loyal Moses]



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Tags: apple, iphone, iphone 4, loopt


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21st Jun 2010

LEGO Universe: Adventure and Build With Your Friends [VIDEO]

Fans of LEGO will be excited to learn about the first massively multiplayer online game based on the LEGO play experience: LEGO Universe launches to young and old alike on October 26 on both the PC and Mac platforms.

In the game, players are challenged to use the element of “imagination” to solve problems and build solutions for fighting back the Maelstrom, an evil force that must be pushed back in order to restore harmony to the universe. As in other MMO titles, your character adventures through the game’s universe completing quests and accruing new equipment, which determines your Lego minifigure’s stats in lieu of more typical character leveling and experience point progression systems.

Beyond the story-driven gameplay, LEGO Universe also features an extensive building and behaviors system that lets players create and animate their own LEGO environments complete with a scripting language that gives life to their creations. Think of it as the online equivalent of the LEGO playtime you may have enjoyed as a kid, with the ability to imagine almost any creation and see it realized on screen. Plus, you’re able to inhabit and enjoy your own created LEGO corner with any friends you see fit to invite into your customized world.

From what we’ve seen of the game so far, developer NetDevil have done a superb job staying true to the spirit and mentality of the LEGO brand while simultaneously creating a new virtual online version of a franchise many of us have known and loved since childhood. LEGO Universe is a family-friendly title that we suspect will end up captivating a good chunk of adult players along with the more obvious younger demographic of brick enthusiasts.

LEGO Universe launches October 26, with early access commencing October 12 for players who pre-order the game. The $39.99 title includes a free 30-day subscription to the massively-multiplayer title, which will run you a $9.99 per month subscription cost thereafter. Check out a video demo from the game’s Creative Director Ryan Seabury below, along with some screenshots in the companion gallery.

What do you think of the game so far? Do you have any thoughts about this most modern iteration of the LEGO pantheon?


LEGO Universe Demo and Gameplay




Building Tools





Castle Building





Castle Friends





Forbidden Valley





Maelstrom Spider





Nimbus Station





Property Friends





Property House





Property Tractor





Space Station






For more technology coverage, follow Mashable Tech on Twitter or become a fan on Facebook




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Tags: e3, E3 2010, games, Lego, LEGO Universe, MMOs, NetDevil, video games


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