Archive for May, 2011

31st May 2011

Apple iWork Makes Debut on iPhone & iPod Touch


More than a year after its debut on the iPad, iWork, Apple’s suite of productivity apps, is now available on iPhone and iPod touch.

Apple’s iWork apps — Keynote, Pages and Numbers specifically — have been available on the iPad since the device’s debut last year. The apps, which retail for $9.99 each, provide users the ability to create presentations, documents and spreadsheets using Apple’s multi-touch interface. The apps were only for the iPad, though — iPhone and iPod touch users were out of luck. It made sense at the time: advanced word processing didn’t seem like an ideal task for the phone.

Today though, Apple announced that it has updated the iWork apps to work on the smaller screens of the iPod touch and iPhone. Pages, Keynote and Numbers each retail for $9.99 on the iPhone, although they’re free to download if you’ve already purchased the iPad versions. The apps have almost the same functionality as they have on the iPad. Users are able to write work proposals and create spreadsheets with their iPhones, though their thumbs may appreciate the larger screen of the iPad more. A few rulers and toolbars aren’t present on the iPhone and iPod touch versions, but that’s not a surprise given the smaller screen.

One other catch: Pages, Keynote and Numbers only work on the iPhone 3GS, iPhone 4, the third-generation iPod touch and the fourth-generation iPod touch. We’re a little surprised that Apple didn’t decide to release these apps during Steve Jobs’s keynote at WWDC next week, but it has plenty of other goodies up its sleeve.

More About: iOS, ipad, iPad 2, iphone, iphone 4, iPod Touch, iwork, keynote, numbers, Pages

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30th May 2011

4 Free iPhone Apps for Making Home Movies


It’s summer: Time for outdoor festivals, picnics and anachronistic celebrations of our fading youth (see: crochet matches, clambakes and ironic sock hops). And what better way to capture those memories than video?

While winter’s chill might impel us to put away the camera — lest chapped cheeks and running noses be immortalized forever in digital celluloid — summer is undoubtedly a time for rosy-hued posterity. Which is why we’ve compiled a list of video-sharing and -creating apps to help you document this, the best summer of your life (or at least it will look that way with a filter or two).


Super 8


Yes, it may be a promotional app — launched to hype J.J. Abrams’s upcoming blockbuster, Super 8 — but this iOS offering is a wonderful throwback to ’60s-’70s home movies of old.

The app [iTunes link] boasts a gorgeous UI complete with a camera “case,” which contains an instructional manual as well as your camera. When you pull up the camera — by tapping it — you can rotate it, swiping to the front to add an array of lenses (black and white, sepia, chromatic, color, x-ray, negative and infrared). You can then swipe to the viewfinder, where you can add more scratches to the film (to get that vintage look) as well as increase the shakiness and add a camera light.

After filming your movie, you can click a button on the side of the camera graphic to “eject” the film, which will allow you to add credits and a title, as well as edit. You can then develop the film to add it to your library. Sadly, you can only share via email; Facebook would have been a nice option.

The coolest part of the app, however, is the projector, which you pull down with a swipe to watch a film — a la home movies in the den.


iMotion HD


If you spend a lot of summer afternoons lying in the tall grass, watching the clouds amble by, then iMotion HD [iTunes link] is the app for the cinematographer beating at the walls of your soul.

This iOS app basically lets you take time-lapse, stop-motion films with your iPhone quickly and easily. Just choose the interval you want the app to snap photos, whether you want to do so manually, and record — all in HD. You can then share the video via YouTube or email (those options will cost you $0.99), or save it to iTunes or the iMotion gallery.

Use it to create a film depicting just how quickly those summer days flip by.


Viddy


Imagine the most epic of stage dives: careening off the lip of an outdoor platform, twisting in the air, and landing in a glistening sea of concert-going revelers — an air ballet that takes place in a mere handful of seconds.

Now, imagine that someone has caught that collection of seconds on video and made it all the more epic by adding color treatment, music and transitions to create a mini-production to share with all your friends. Well, that’s Viddy [iTunes link].

If you can use Instagram, Viddy should be a snap to navigate. Simply create an account, connect with friends via Twitter, Facebook and your phone’s address book, and start shooting. Click the “Share” button in the middle of the navigation panel to pull up a video from your gallery or to shoot a new one. Trim the clip as you see fit using a film strip timeline at the top of the screen (as in iMovie).

After you finish trimming, you can apply effects using what the Viddy team calls “production packages.” These are like Instagram’s color treatment filters, except with music and transitions. You can choose how much the film is treated by using a slide bar.

After choosing your package, you can add a title, location and tags, and share the video on Facebook, Twitter and YouTube. Foursquare and Tumblr functionality are coming soon.

As in Instagram, users also have a feed of other users’ activities, the ability to comment on and “like” posts, and an option to see what videos are trending or popular.

Download and document your summer-inspired flashes of brilliance (or idiocy) for all your faraway friends to see.


BlipSnips


Ever had a party during which a veritable carnival of grotesques (a.k.a. your friends) execute all manner of amusing capers? Don’t you wish you could capture those events on film, and tag each and every one of your pals the moment they appear on the reel? Enter BlipSnips [iTunes link].

This iOS app boasts the unique ability to tag friends using their Facebook and Twitter accounts at specific points in a video, as well as to add comments to particular time stamps (much like in SoundCloud’s mobile app). Users can then post those videos to Facebook and Twitter. One can also tag a video using geolocation — you know, so everyone know’s where the party’s at.

Photo courtesy of Flickr, poohka

More About: blipsnips, iMotion-HD, iphone, mobile apps, Super 8, viddy, video

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30th May 2011

Samsung Wants to See the Next iPhone and iPad


The Apple-Samsung patent infringement lawsuit is heating up: Samsung’s lawyers have filed a motion for Apple to provide them with a sample of the next generation iPhone and iPad.

Since Apple keeps very tight wraps around all its upcoming products, it’s highly unlikely that the company will comply with this request, at least not without a fight. However, recently Samsung was ordered by a judge to give Apple samples of its yet unreleased tablets and smartphones, including the Galaxy S2 and the Galaxy Tab 10.1.

Add to that the fact that Samsung has also filed a countersuit against Apple citing several patent infringements, and suddenly Samsung’s claims don’t seem that far-fetched.

Nilay Patel examined Samsung’s request and he found some subtle differences between the two requests: Samsung products that Apple requested to see were publicly announced, while Samsung wants to see Apple’s products which are unannounced and – if you disregard the rumor mill – officially do not exist.

Either way, if the motion is successful, only Samsung’s lawyers – not even Samsung itself – would see Apple’s products, and the chances of any info leaking out into the public are very slim.

The full text of Samsung’s filing is available here.

Image courtesy of Flickr, boedker.

More About: apple, ipad, iphone, lawsuit, patent, samsung

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28th May 2011

Hangover II’s Mr. Chow Guest Stars in Mike Tyson’s iPhone Game


The Hangover Part II made its debut on the big screen this weekend, and along with it, made an appearance in Mike Tyson’s iPhone game in a Warner Bros. promotion for the film.

Specifically, a free update to the game (Mike Tyson’s Main Event [iTunes link]) features the ability to fight Mr. Chow (played in The Hangover Part II by Ken Jeong) in Bangkok (where the film is set), watch the full trailer within the app and buy tickets.

For those unfamiliar with the Hangover series, the update is especially fitting since Tyson, playing himself, was the breakout star of the first movie and makes a return appearance in the sequel.

So far, the update seems to have ignited more interest in Main Event, which was downloaded more than one million times in its release week back in March. The creators of the game, RockLive, tell Mashable that they saw more than 120,000 active users of a new “city leaderboard” feature on Thursday, which allows users to see the top scorers in their area based on geolocation.

The game, which is very much modeled after the classic NES title Mike Tyson’s Punch-Out, has also added more virtual items, such as a “Power Balance wristbrand” that helps users beat more challenging opponents in their quest to get to Mike Tyson. It’s those virtual items — along with promos like the one for Hangover II — that RockLive hopes will help the monetize the free game.

Below, an interview I shot with Tyson back at SXSW before the release of the game:

More About: Film, kien jeong, MARKETING, mike tyson, Movies, rocklive, the hangover part ii, warner bros

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27th May 2011

Social Media Distractions Are Costing Businesses Major Money [STUDY]


How many times each day are you distracted by social media, email or instant messages?

According to a recent survey from social email software provider harmon.ie, you and other employees are blowing $10,375 in productivity each year, and all because we don’t disconnect from an online chat quickly enough, or we get sidetracked by a bulging email inbox, or we fall into a Facebook hole of photos, updates and messages.

In a survey of more than 500 employees in U.S. businesses of all sizes, harmon.ie found that at companies with more than 1,000 employees, these kinds of digital distractions can waste more than $10 million each year.

And in this social media-obsessed age, typical water cooler banter and pointless meetings are no longer the greatest time-wasters at work. Almost 60% of workplace distractions involve social networks, text messaging, IMs or email. In fact, navigating between multiple tabs and windows to keep an eye on a wide variety of apps is a huge distraction in itself.

In the end, almost half of the employees in this study said they worked just 15 minutes or less without getting interrupted or distracted. More than half said they wasted at least one hour every day day due to distraction.

Yaacov Cohen is a co-founder and the CEO of harmon.ie. In an email, he wrote that the survey results were particularly ironic.

“Information technology that was designed at least in part to save time is actually doing precisely the opposite. The very tools we rely on to do our jobs are also interfering with that mission. We’re clearly seeing what psychologists call ‘online compulsive disorder’ spill over from our personal lives to the work environment.”

Here are the greatest digital distractions noted in the survey:

  • Email processing: 23%
  • Switching windows to complete tasks: 10%
  • Personal online activities such as Facebook: 9%
  • Instant messaging: 6%
  • Texting: 5%
  • Web search: 3%

While these distractions are money-wasters for companies, they also negatively effect individuals’ ability to creatively solve problems, think deeply about work-related issues, efficiently process information and meet deadlines.

Does digital distraction have an impact on how you work? In the comments let us know how Facebook, IMs and email hamper or help you in the office — and what steps you might have taken to minimize distractions.

image courtesy of Flickr, rishibando

More About: distraction, social media, study, survey, workplace

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26th May 2011

Instagram Update Shows Its 4.25 Million Users the Love


Instagram, the seven-month-old mobile photo-sharing app for iPhone, surpassed more than 4.25 million users this week. A new version of the application now shows its fast-growing user base the love, literally.

Instagram has slightly reworked comments and “likes” in version 1.8, which was released on Thursday. Now users can double tap photos to “like” them, and should they do so, a white heart icon will briefly appear over the photo in question.

The application now includes an interactive comment screen that co-founder Kevin Systrom believes will make in-app comments on photos more akin to the iPhone’s native SMS experience. The enhanced comment screen also lets users swipe left or right to delete comments on their photos.

“[The interactive comment screen] makes it easier to see the whole conversation at once,” Systrom says. “You can more easily reply to specific people and remove comments you’ve made or comments on your pictures.”

As Systrom indicates, user replies have been improved in the release. Now, when a user wishes to reply to another user in the comments, he or she can type the “@” symbol and the first few letters of the username, and the application will autocomplete the name.

While Thursday’s app updates are relatively minor, they are characteristically Instagram in nature — simple and elegant — and it’s the startup’s attention to detail that has helped it continue to attract new users.

Image courtesy of Instagram, Ryan Kuder

More About: instagram, iphone app, mobile photo sharing, photo sharing, startup

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25th May 2011

Digital Publishing & the Imperative to Preserve the Integrity of Print

Josh Koppel at Mashable Connect 2011

In 2010, Google estimated the number of unique books published in the whole of recorded history at just under 130 million. Josh Koppel, the founder of New York’s ScrollMotion, would love for every one of those volumes to be republished on the new digital platforms made possible by the iPad and other tablets. And that’s just books — for Koppel there are also magazines, newspapers, websites, journals and even financial reports and baseball cards that could use the tablet treatment.

Koppel’s desire to see the world’s information repackaged on mobile platforms isn’t one borne from greed, but rather for a deep respect for the printed word and a passion for preserving it. The iPad was a game changer in publishing, Koppel once told Mashable, because it was the first electronic reading device that legitimately felt additive, rather than reductive. Koppel’s work shows deference to the established art and culture of print, even while transitioning books and magazines to new digital formats that can enhance the way readers engage with content.

We had the to chance to sit down with Koppel following his presentation at Mashable Connect 2011, to discuss the transition of print media to digital and the future of publishing.


Q&A with Josh Koppel, Founder & CEO of ScrollMotion


Smartphones and tablets have challenged our notions of what printed “content” is and how it behaves. Yet, part of your goal at ScrollMotion is to preserve the culture of print even while pushing new digital boundaries. What’s the secret to finding a balance between adding value by taking advantage of available new tools and adversely affecting the integrity of the content?

“Everything we do must serve the book first.”

We believe that the book is an art form and the essential medium to tell the story of human history. Everything we do must the serve the book first. Just like special effects can’t make a movie, the most important thing we can do is create a reading experience that is at its core, reading. All of the “stuff” — interactions, social media, RSS feeds, etc. — are all there to enhance the reading experience. If the book is overshadowed by the bells and whistles, it defeats the purpose.

One of the most important aspects of the ScrollMotion platform is that it’s not confined to just a single device. The ease in which you are able to repurpose content across multiple channels is due in large part to your decision to use HTML5. What are the advantages to that approach? How does it help you scale?

We see HTML as the only archival format. I can’t tell you what the next great feature of the iPad will be, but I’m pretty sure it will have a web browser. HTML5 allows publishers to put their content into open formats that are less likely to get marginalized. Who would have thought five years ago that proprietary formats like Flash would get pushed out of the workflow? But it has. And since our apps can support thousands of documents across a wide variety of content types, we make it very easy for brands that work with different types of media to produce a single solution across all of media.

During your presentation at Mashable Connect 2011, you mentioned the upcoming release of web-based publisher tools that would allow anyone to develop media-rich, interactive, multi-platform experiences. That strikes me as a potentially game changing development. How do you think such a drastically lowered barrier to entry might shake up the media and publishing industries?

ScrollMotion was founded on the idea that all of the print content in the world is going to be sold one more time. In a lot of cases, the publishers we work with ask for input on how to design a print-oriented interactive experience. But while we offer the tools to transform print to digital, we really feel that publishers need to own the creative process. They need to have a “Chinese menu” of interactions, features and tools, and be able to customize them in the way that they want, to best suit the needs of their customers. Otherwise it’s just moving content from one venue to another, and what we want to do is create a truly interactive and engaged reading experience.

ScrollMotion has been able to consistently innovate in a rapidly transforming media industry. What inspires you? What drives you to keep looking for the next big thing?

The fact that the technology keeps changing and media models are shifting means that we’re constantly being challenged to find new ways to bring content to life. The more new tablets introduced into the market, the more consumers buy, and the more opportunities we have to expand what we do. And, as more businesses and enterprise customers adopt tablets, which they are starting to do, the broader the playing field gets. There’s an incalculable amount of printed material out there that has still yet to be transformed into digital, and that what’s exciting to us.

What are the biggest challenges facing the publishing industry as it transitions to digital? How will ScrollMotion help meet those challenges?

“We see HTML as the only archival format. I can’t tell you what the next great feature of the iPad will be, but I’m pretty sure it will have a web browser.”

Publishers are still figuring out how to transition their print businesses in a way that is both economical and efficient. Beyond just the technological revolution led by the iPad, it has also created a new sense of urgency among publishers to transform their printed pages into pixels.

I think that the more publishers recognize that digital publishing and digital books are here to stay, the more likely they’ll want to engage audiences in new and unique ways. But, they need to realize that digital publishing and digital books can’t just be about migrating printed content to tablets and smartphones. People aren’t going to pay for that. What publishers will have to do is enhance the user experience, which is where we come in.

You’ve been ahead of the curve in your industry for the past decade. As publishers start to explore producing content specifically for digital mediums, what will the media landscape look like? What’s coming next?

ScrollMotion is a company that was founded on the belief that all of the content in the world will be sold one more time on mobile devices. Our job is to help publishers make this transformation. I think you’ll start to see, very soon, more original content that’s evolving from printed content on digital devices – whether it’s self published or through an established player in the media industry.


For more lists, how-tos and other resources on this topic, check out Mashable Explore!

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24th May 2011

Ereader Wars Heat Up: Amazon Launches $164 Kindle 3G With Ads


Watch out, Nook: Amazon has just launched a 3G version of its ad-supported Kindle for $164.

The new device, officially called the Kindle 3G With Special Offers, is almost identical to the $114 ad-supported Wi-Fi Kindle except for the addition of 3G functionality. The device is a 6-inch device that displays the occasional advertisement. In return, users get special offers and a $25 discount on the Kindle 3G’s $189 price tag. In a statement, Amazon Kindle director Jay Marine called it “the lowest price for any 3G ereader.”

The special deals associated with the 3G Kindle are similar to the Wi-Fi version. Some of the special offers Amazon will launch “in the coming weeks” include $10 for a $20 Amazon gift card, 20% discounts on 200 HDTVs, and $1 for select Kindle books.

The announcement of the Kindle 3G With Special Offers comes just hours after Barnes & Noble unveiled its $139 touchscreen Nook, a Wi-Fi-only ereader device that is lighter than the Kindle and boasts two months of battery life. Barnes & Noble also claims that it controls 25% of the ebook market, something that can’t be sitting well with Amazon.

More About: 3G Kindle, amazon, barnes & noble, ereader, Kindle, Kindle 3G, nook

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23rd May 2011

Dropbox Users Save 1 Million Files Every 5 Minutes


Four-year-old file storage startup Dropbox has experienced explosive growth in the past year, jumping from 5 million users to more than 25 million users.

And together, these users are now saving more than 300 million files each day and 1 million files every five minutes. In total, Dropbox users have saved more than 100 billion files, CEO and co-founder Drew Houston said.

Houston, speaking at the Startup Lessons Learned conference in San Francisco on Monday afternoon, shared the massive figures in a presentation detailing how his startup has managed to scale under such enormous demand.

In the past year, Dropbox has added 35 employees to meet demand, growing from a 20-person team to a 55-person company. Roughly 50% of the startup’s team is comprised of engineers, Houston said.

Part of Dropbox’s ability to scale successfully, said Houston, is the startup’s focus on hiring fewer, better engineers and creating an office environment that its employees want to work in. The startup does not force mandatory office hours, nor does it instruct team members on how or where to work, Houston shared.

Another key, stated the CEO, is to set and reset company goals on a quarterly and annual basis in order to minimize overhead and reduce waste.

But when boiling it down to just the basics, Houston’s advice to founders is to, “Build the right thing, and build things right.” If forced to choose just one, founders should build the right thing, he says.

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23rd May 2011

Asus Plans to Break the Rules With New Tablet


Computex trade show is still a week away, but some manufacturers have already started leaking little bits of info about the devices they plan to present there.

Case in point: Asus, which launched a little Facebook campaign called “Break the Rules: Pad or Phone”, sporting only a very mystical image of a new tablet device.

Luckily, more images have leaked out over at Tech in Style, showing bits and pieces of the smooth, grey-and-black tablet that obviously wants to capture the hearts of customers who care about the design of their gadgets.

No other details about the device have emerged, so we’ll just have to wait for more clues from Asus, but the mystery tablet definitely caught our attention.

[via Asus on Facebook]

More About: Asus, Computex, smartphone, Tablet

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